4 Popular Types of Product Design Methodologies

In this article, we will focus on the way of creating digital products, current trends, and methods used in software development. The product design process itself has a big impact on project success and - of course - on its budget. Methodologies have changed through the last couple of years. This evolution was triggered by rapid changes in technologies. Let’s look closer at them.

In this article

Key Takeaways

  1. Waterfall development locks scope early, making changes costly once a project is underway.
  2. Agile methodologies split work into sprints, letting teams adjust direction after each iteration.
  3. Cross-functional collaboration between designers and engineers throughout the process improves product outcomes.
  4. An MVP approach focuses budget and time on core features before building out extras.
  5. Design Sprints validate ideas quickly through a structured discover-sketch-decide-prototype-test cycle before full development.

Famous waterfall 

For many years digital projects were designed and developed in the waterfall methodology. In this approach, each stage of the process takes place when the previous one is finished. The waterfall process starts with deep analysis, then it’s time to design, develop, and conduct QA tests, and after all, you go live, fix bugs after the release and... the job is done. This sounds logic and for some projects, this might be the most accurate way of project execution. But for others, it might not. Especially when it comes to working with a complex product.

The waterfall approach is associated with a step by step activities in the project, a more formal way of organizing the workflow and a lot of bureaucracy. A characteristic aspect of this approach is the fixed scope in the form of documentation that is approved by decision makers. This can work in a stable market, but there is always a risk that the longer a product is developed the more the surrounding environment is changed. The problem appears when you revise your project and decide to make some modifications. It requires taking a step back and making changes both to the project documentation and in the code, what is not a budget-friendly option. Moreover, the time of development is significantly prolonged. As a result, you end with a digital product that is coherent with documentation but is out of date and needs more adjustment work is already doomed to fail. 

Fabulous Agile

The remarkable disadvantages of the waterfall approach were the main trigger to take a closer look at different methodologies to deliver digital products. There are more flexible ways to craft and launch new apps efficiently - there are called Agile methodologies. In this approach, teams are more cross-functional and self-organized. There is less “paperwork” and the decision-making process is much faster. When it comes to the development phase, it is done in an evolutionary way as the product is not built at once. The process of building the app is divided into smaller parts - iterations. After each iteration (called sprint), both the client and the team can see not only the progress of work but also the result of efforts. Such a check-up helps to plan the tasks for the next iteration. What’s important if any solution or feature needs to be changed,  it will be also included in sprint planning. Moreover, a client can react to what is happening on the market and make necessary modifications with less severe consequences for his budget. This is how Agile methodologies “tame the change” and make it is less costly than in a waterfall fixed scope. 

This change in software development had an impact on the product design process too. Designers and software engineers started to work more closely. Exchanging ideas and knowledge among team members has become more fluent and less formal. This way of cooperation in multidisciplinary teams is more effective and creative. When you gather people who represent different fields and who have diverse knowledge and background they will look at the problem from different perspectives. This new approach assumes that this group of people collaborate through the whole process - in contrary to the waterfall where designers after their work weren’t included in further steps. Their job was done. In reality, there are no strict phases of the product development and input of designers, developers, testers and other team members is crucial through the whole process.

Fascinating lean startup

Another popular way of organizing and managing workflow is a lean startup methodology. A key element of it is MVP (Minimal Viable Product). The main idea behind it is prioritizing functionalities that you want to put into your product. You should ask yourself whether all of them are necessary for satisfying users and reaching business goals. Of course, there are features you can’t remove because otherwise you won’t make money or your product simply won’t work properly. These core functionalities are called MVP. In other words, it’s your basic product that should be built at first. 

Why is it not reasonable to devote a lot of time and money to develop a fully-fledged product at once? In the ever-changing environment, you need to react fast on what is happening on the market. By doing so you will validate if your idea for the product makes sense and get valuable insight on the next steps and future product improvements. MVP is important for at least two reasons: it saves time and money as you focus on building only the most beneficial part of your product, instead of crafting it all. 

Fancy Design Sprint

Validation is another very vital keyword here. The product design process should be done in small iterations so that all ideas are checked regularly and changed if necessary. That approach leads to instant improvement of the product. It should start with the research to test if there is a real market need for your project and then be continued in the design and development phase. 

Here with help comes the Design Sprint methodology. It’s a framework that uses design thinking methodology to help validate the ideas, solve product challenges, align team vision of a product while setting clear goals and objectives. It is one week sprint during which the design challenge (the goal, the problem to be solved) is worked through, solutions are generated, the prototype is constructed and checked with target users. Reached conclusions are the foundation of the final solution which will be tested again - in the real world. To hit this one-week deadline, you need to set a clear goal and have a deep knowledge of functionalities you want to implement in the MVP version of your product.

The Design Sprint is a framework, not a strict rule hence it could (and should) be adjusted to the particular project and its conditions. It can be done in more or fewer days, various product design workshops techniques can be used and the different participants can be engaged into it but the structure must always be the same: discover, sketch, decide, prototype, test. If there is no testing phase, it is not a Design Sprint.

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Which design methodology should you choose?

The common truth in the digital world: what was true yesterday might be not true today. Hence the product needs to be crafted and launched in a very flexible and fast way. However, the methodology of development should be matched to the circumstances and specifics of the project. 

FAQ

The waterfall methodology relies on a fixed scope documented and approved upfront, which makes later changes costly and time-consuming. Any revision requires going back to update both the documentation and the code, prolonging development significantly. Because the market can shift while the product is being built, the final result may end up out of date compared to actual needs.
Agile methodology breaks development into smaller iterations called sprints, so adjustments can be planned into upcoming sprints instead of requiring a full restart. Teams are cross-functional and self-organized, with less formal documentation and faster decision-making. This structure lets a client react to market shifts with less severe budget consequences, which is why the article describes Agile as a way to "tame the change."
An MVP, or Minimal Viable Product, refers to the core set of functionalities a product needs to work properly and satisfy users, without unnecessary extras. The lean startup methodology encourages prioritizing these essential features first rather than building a fully-fledged product at once. This approach helps validate whether the product idea makes sense while saving time and money.
A Design Sprint is generally run as a one-week process, though the article notes it is a framework rather than a strict rule and can be adjusted to fit the project's conditions. Regardless of the exact duration, the core structure stays the same: discover, sketch, decide, prototype, and test. According to the article, a process without a testing phase cannot be considered a true Design Sprint.
Meeting a tight Design Sprint deadline depends on setting a clear goal and having detailed knowledge of the functionalities planned for the MVP version of the product. Without this clarity, the one-week structure covering discovery, sketching, deciding, prototyping, and testing becomes harder to execute effectively. The article ties this preparation directly to the ability to validate ideas and solve product challenges within the sprint.
Under Agile, designers work closely with software engineers throughout the entire process rather than stepping away once their initial work is finished, as happened under waterfall. This more fluid and informal exchange of ideas among multidisciplinary team members is described as more effective and creative. The article explains that input from designers, developers, and testers remains important across the whole workflow rather than being limited to separate phases.
The article indicates that the choice should depend on the project's circumstances and specific conditions rather than following one fixed approach. It stresses that what works for one product may not suit another, given how quickly digital market needs can change. This is why the article presents waterfall, Agile, lean startup, and Design Sprint as different options rather than recommending a single universal methodology.

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