User research and usability testing with Maze | IT's time to talk #2
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No digital product or service can be built
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without users' feedback.
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We need to know what kind of features can be used by
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particular types of users in order to know what will
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be needed and what will gain popularity among different
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kinds of audiences.
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We need to take into consideration their tech
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savviness, their age, their cultural background,
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their education, and thousands of different factors.
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Today, we will be discussing this topic with Oskar Czubacki and
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Hanna Klich.
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Ladies and gentlemen, this is Merixstudio series.
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It's time to talk.
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Hello, guys. How are you doing?
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Hello, everyone.
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Hi. We're good.
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Alright then.
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As seasoned product designers, you could
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share some fundamental principles
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with me about gathering users' feedback.
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What is the most important here?
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What kind of factors we need to take into consideration?
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How we should prepare for this process?
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So maybe I can start this one.
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Well, if you are talking about fundamental principles in
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user research,
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first, I think you need to define your clear goals.
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I your clear goal.
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So
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you need to know what you want to learn from the test.
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Clear goals definitely help in designing that test
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and also in interpreting the results.
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And, also, if we're looking about user research,
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it's obvious that we also need to recruit the right participants.
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So you need to ensure that your participants represents
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your target audience.
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So this makes your the the feedback
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more relevant and more, let's say, actionable.
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Yeah.
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I think also it depends on the type of testing you're doing.
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So for example, for moderated testing where you have the
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researcher present with the users,
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you have to focus on the users.
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So don't create a so called researcher effect.
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Don't try to lead them or influence researcher effect?
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So it it's a it's an effect where the the candidate or the
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the user kind of responds to please you.
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So what they do is just to make you feel satisfied as the
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researcher, and it can happen when you are maybe
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making yourself too much of a star during the process.
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So you you really should be
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attentive to what they are doing,
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but try not to hover too much over, you know, their process.
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Remind them to think aloud.
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Obviously, follow on their, like, hesitation moments.
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So if they do those or oh,
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try to gather more insight on this,
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but don't try to be the star yourself.
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Like, their feedback matters, more than, like,
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you being con too confident or overly confident.
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It can be also discouraging to the participants if you are
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too loud maybe.
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Some of them may feel discouraged,
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and definitely this will be damaging to the results.
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Okay then. Thank you for this.
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And what is
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crucial when, for example, selecting the participants?
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What kind of factors we should take into consideration while,
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for example, choosing the right group of people?
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I think it's our favorite answer. It depends.
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So the demographics, I would say,
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would always be different and depend on your type of projects
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and on the objectives that you have.
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So you can't really say they will be the same, like,
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age group or or target audience each time.
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That'll be very individual and tailored to the the business
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objective, for example.
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But I think it's important to make this cast of users
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diverse and also diverse from yourself because only then you
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will get unbiased kind of opinions.
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Otherwise, you'll you'll kind of just confirm you'll have this
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converse confirmation bias that, you know,
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the same group of people that's very similar to you will
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confirm your assumptions.
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So Okay. Just be mindful of that.
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Yeah.
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Also, if you have to talk factors
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of the target audience, it's also, for example,
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tech savviness.
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That's also important, for example,
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in terms of just conducting data research because maybe
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with the people that are, let's say, less tech savvy,
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then you need to prepare yourself to explain something small
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more detailed or in more, let's say,
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easier way for them.
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Yeah.
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And and it's useful to have, you know,
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a proper sample of these users.
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Typically, six to eight people give you some
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results already, so some patterns will be emerging in their behavior.
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But there are recommendations even that you test with
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fifteen, so three sessions with five users.
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That's recommendation that some time ago Jacob
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Nielsen made may lead to more cost effective,
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you know, changes just because the you you can conduct free
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research session with with more participants, really.
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So it can be giving you better results in the end.
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So ladies and gentlemen, your stakeholders,
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people who want to build a product or service,
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please keep in mind, eight, maybe a minimum.
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In many cases, group of fifteen people should give us some answers.
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What is needed and what is not needed? Yes?
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Very often, as Merixstudio,
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we are working with a different groups of people,
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with facility managers, with warehouse managers,
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with electricians, with
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with people who are responsible for maintaining conveyor
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belts in manufacturing on manufacturing sites.
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Yes? These people have different backgrounds.
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Those people have different knowledge,
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and it's extremely important to get to know what is needed and
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how do they understand what they see when they're
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interacting with a product.
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Okay then.
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For a while, we are working with a software
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which is called Maze.
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And I'm wondering how much amazing this Maze
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is and if you could tell me a little bit more what is,
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first of all, the benefit from using it and what is the
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difference between, let's say, doing traditional tests and
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tests doing?
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Well,
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so if we're talking about the
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maze, the let's say,
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one of the biggest advantage of maze is that you can
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run underrated tests.
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And, also, you still can get a
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lot of feedback and a lot of analysis from the from this
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unmoderated tests basing on the features
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offer, which may offer, like heat maps,
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like test recordings,
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and and and others.
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So
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that's the you using Maze to for your test
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for your research for user research allows you to access,
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let's say, more diverse and a group of participants
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without, for example, geographical construct
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constraints, for example.
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Right? Okay.
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So if you can easily run remote testing
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at any time, reducing also the time needed for
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scheduling meetings with moderate tests and so on.
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Yeah.
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Testing outside your time zone,
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that definitely can be streamlined with Maze.
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But I feel think also just creating the tasks,
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it comes with a lot of modules as Oscar said.
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You know, you can test heat maps and other elements,
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but even building the scenario for the task,
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it's it's almost like putting Lego together.
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So it's it's quite fast.
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You know, you can do it in a in in a couple of minutes even or
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change the, let's say, the order of tasks that you
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schedule for the participants.
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So in that way, it's easier to build than, you know,
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redoing the scenarios every time.
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That's great.
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One one more thing,
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I I think is great also is aggregated results.
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So you have, obviously, everyone everyone has AI now.
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There is some AI features there, but even on this, like,
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very, very basic algorithmic level,
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it gives a good aggregate of the data.
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So you have, like,
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almost like an overview of what has happened even before diving
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into the recordings, and that's that's really nice.
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Yeah.
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And one one more thing that is also important before I think
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about Maze is that possibilities of Maze
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integration with other tools.
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Tools like Figma or Adobe,
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you can easily integrate your, for example,
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prototype from Figma directly into Maze, and, you know,
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all the research magic is happening inside Maze.
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You don't have to go outside and run, for example,
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Figma prototype or or whatever. Everything is in one place.
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Heatmaps are based on your prototype,
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so that's that's great.
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Alright then.
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You mentioned something about different time zones.
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Does it mean that you can perform these tests
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asynchronously?
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Yeah.
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For For unmoderated testing, you just share a link and
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can share it to whoever you like.
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Right?
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So if we are in Poland and we are running a test in Japan,
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that's still fine.
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The candidates can do it at their convenient time.
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We don't have to be present for an unmoderated tests,
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but the recording will be available.
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And we can also share the same link to the session to actual
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stakeholders in Japan.
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So, you know,
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you you will have an option to view wherever you're from.
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Okay.
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I think this is very convenient given the fact that
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when we are talking with our clients about the necessity of
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performing tests, they usually have a
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problem with gathering a representative group at the
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same time or similar, let's say, time slot.
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Yeah?
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And it sounds like a major
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convenience to be in a situation when the stakeholder
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can, for example, ask, I don't know,
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their employees or their clients, and this can be done,
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let's say, in a distance of two or three weeks with different people.
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I think this is a great benefit.
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Okay then.
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Maze software offers advanced analytics and insights into
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user behavior.
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Can you share some examples of particular, let's say,
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activities that you discover using this tool?
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Testing which does not really require prototypes.
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You can test information architecture, for example.
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I did that when we were redesigning our own Merix page.
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So we've had people card sorts,
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so do an activity where they associate categories
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between and the cards of service names
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to different categories.
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And in that way, we try to see what's the the level
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of understanding of those services.
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So that helped to define the the
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order of items on the page.
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It helped to define the navigation menu.
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And that led to also the the changes that are as simple as
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copy changes because some labels were just not very
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distinguishable and are not being understood well by the participants.
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So even without building, a full blown prototype,
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you can use the building blocks of Maze to your testing
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on on an even smaller scale.
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Yeah.
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Yeah.
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And I also had a chance to to test some time ago
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one of the prototype of the of the product that I was
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responsible for for the design.
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And and yeah.
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Especially in the reports from testing,
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I was focused on the heat map and video recordings.
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And thanks to that, I was able to, for example,
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identify the place where user, for example,
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tried to click on element,
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but it was never applicable.
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So,
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yeah, I you know,
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I was able to identify the places or elements in the
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interface that are maybe are not designed properly or are
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not intuitive as I thought they could be.
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So,
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yeah, that's that's really helpful in terms of analyzing
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and, you know,
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adjusting your designs and
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add some improvements to your to your designs.
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Yeah.
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It's a great way to kind of test your thinking in practice.
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If you are stuck with a solution, if you are not sure,
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everyone will understand it.
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Or sometimes if you're overly sure,
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everyone knows what's happening.
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A test, it can help, you know,
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uncover any problems without even building the code for us.
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So just do it early.
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Okay. Thank you for this.
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And what about the integrations?
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You mentioned something about Figma,
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but what other integrations are available,
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and how does the integration with Figma actually work like?
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Well, so
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especially, I had a chance to, in most of the cases,
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use Figma integration just because I was testing
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the, you know, the prototypes.
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And well, in fact, it works quite well.
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I mean, the thing my integration works quite smooth,
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and it's quite intuitive, let's say,
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to Implement your prototype
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directly into Maze.
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However, I had last time,
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when I was preparing the Maze test for user research and
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For prototype testing,
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I had a I had to say some problems
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with the with this with this integration Okay.
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Because I was creating prototype right after the
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latest Figma releases about advanced prototyping and variables.
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And one thing that I didn't notice
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that time was that Maze does not support
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variables and advanced prototype Right.
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Prototype features.
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So if you want to, for example, in Figma prototype,
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if you want to avoid those, you know,
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a lot of connections between frames and
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create, let's say,
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let's say, you're prototyping more advanced way and more clear way
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without all of those connections using variables, for example.
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It's it it won't work with Maze just because
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they Maze is not able to identify
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the changes from the one frame.
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So when you are building the prototype for Maze,
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it's the top totally better.
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It's definitely better to build them frame by frame,
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step by step instead of using, for instance, variables.
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As a result, after this testing, I get
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honestly nothing.
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I mean, I get the one only one recording with for one frame,
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and nothing was happened during all time of the,
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you know, of the of the user tests.
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So so yeah.
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And to take care on that when you will be creating the
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prototype for your mice testing.
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Yeah.
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So so now you have a heads up for what to do. Right?
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But I think the integrations, they may progress.
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You know, Figma is, like, moving on the fast speed,
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and they are making those adjustments really,
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really quickly to our workflow as designers.
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So I think the other software just needs to catch up at some
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point, and I I think that will make
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everyone's life easier in this regard.
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But there are still some good features.
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You can also have, like, a Slack integration,
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and that notifies you when someone is filling out the test
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and, you know, a result is ready.
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So that that helps too if if you're looking very or very
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curious about the results.
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So, yeah, I think a lot of companies are using Slack.
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We definitely use it as a communication channel.
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So that that is something that that can help improve your workflow too.
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Alright.
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It sounds to me like what is
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that there is a thing that we could call
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Figma oriented working environment.
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Like,
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let's say a stakeholder is coming to us,
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and this person doesn't need to be necessarily, let's say,
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tech savvy, but we are able from almost day one to present, let's say,
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some prototyping work in order to verify some assumptions,
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Then we can integrate the Figma prototype that we are building, let's say,
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of a web application or mobile application with Maze in order
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to conduct the
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conducted research with the with the potential groups of users.
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And very dynamically, the same Figma can be used
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in order to gather feedback also from the stakeholder or
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stakeholders by leaving, for example, comments.
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And, also, almost at the same time, it can be directed,
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pointed to development team.
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Yeah?
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So so so the front end or mobile people who will be
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working on this prototype.
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Yeah?
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So Figma as an ultimate source of truth solving all our problems.
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Yeah. I think it's an industry standard.
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Everyone appreciates it, I think.
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We've No more email attachments.
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No more email attachments. The collaboration is good always.
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In May, you also have ways like, interact with people.
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They can leave comments when you're building a scenario or task.
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They can leave their, maybe,
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feedback on what else should be tested or, you know,
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that they don't want this element included.
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So the collaboration element is there as well.
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Everyone appreciates this.
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Alright then.
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So
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Maze enables to collect qualitative feedback alongside
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quantitative data.
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What are the features within the Maze that
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facilitate this process, like efficient gathering
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of that data?
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Yeah. What which features help you doing that?
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So during the creation of the whole scenario of the
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user tests, user research in Maze,
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you can create it very intuitive intuitive way and
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very easily, like, step by step process.
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So first, you need to do this and then to do another task and so on.
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So and on each step,
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you can add different elements,
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and it could be feedback form.
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It could be rating scale.
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So, for example, you can ask user for feedback.
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So user are able to provide qualitative
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insights and comments during the test session.
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Or, for example, you can in implement and add to your
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scenario rating scale.
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So you can also measure, let's say,
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take feedback on kind of, let's say,
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user preferences or Right.
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Level, something like that.
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You also have, like, more
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specialized weights that the results are displayed.
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I've mentioned the card sorting test that I've done.
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So for this, you will get results in the typical way that
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you get or should create the results for,
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card sorting.
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So you'll get get a graph with associations of how many cards
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landed in the same categories.
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So it does a lot of work to for you. Right?
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Typically, you do you'd either use an another type of card sorting
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software, and you have to manually put it in an Excel and then count.
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That definitely helps to aggregate the results,
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and and you don't have to almost spend time.
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Like, most most of the features are in build.
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You don't have to spend time on reporting for that long.
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Okay then. And I think that we have the very last question.
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In the context of AI capabilities integrated into
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May software, what opportunities and challenges do
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you foresee of leveraging
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AI driven tools to enhance
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testing process?
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Well,
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if we are thinking about AI and
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Integration of Maze, first, I think
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the first thing that I I I need to say is that the Maze,
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of course, is a great tool
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But never replace, for some traditional methods of
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for some moderated testing.
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Right?
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Correct.
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Unless AI replaced us as
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a moderators.
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Don't say that.
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Yeah.
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So if
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we want to think about the future and AI integration
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of Mace, it's, of course, the automation.
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So AI could automate some repeated
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tasks, could help us in data analysis,
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and you know, aggregate all of the
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results of the reports and trans transform them
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into some actionable items or
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or or decisions.
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Yeah.
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I think that's that's that's all from my side.
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I would say we treat it as another pencil in our pencil case.
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It's not a replacement. It's an assistant.
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So aggregating results, yes, they can do it.
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You know, the the algorithms,
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they can tell you to rephrase certain questions not to be leading.
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So it is helpful.
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It has it has this, like,
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another eye.
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So typically, it can replace if you're a single UX designer
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for the company.
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It can be that second pair of eyes in a way for you.
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So that that's how you should probably treat it.
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It can probably do some,
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more advanced desk research.
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So on the results, I think in the future,
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we'll be able to compare.
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Is it a trend?
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Has this changed over time? Right?
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So do the manual work that you'd have to do it,
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yourself or maybe compare it with, like, I don't know,
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overall worldwide statistics.
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Like, if if people didn't click on that link, typically,
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it's better than, you know, thirty other percent of people,
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you know, in that region.
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So maybe maybe those comparisons can be made as well.
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But I don't think it has the or it will not have in the next
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upcoming years the cognitive capabilities.
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You have to have the human skill, right, to to do it.
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You you still have to be human, and we as designers,
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we have backgrounds in different things.
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So cognitive knowledge, we have we have the psychological knowledge.
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Some of us have, you know, background in sociology.
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So all that knowledge is the human part.
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So I don't think we're going anywhere anytime soon.
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Humans know how to human humans.
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Correct.
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Ladies and gentlemen, in the last two or three years,
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also with Oscar and Hannah,
24:54 → 24:57
I had the pleasure to work on several projects which were
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dedicated to fleet managers based in Asia and Africa,
25:01 → 25:05
sales field representatives selling
25:05 → 25:09
photovoltaics in North America, people representing
25:09 → 25:12
ages between thirty to fifty,
25:12 → 25:15
people who had very deep educational background,
25:15 → 25:19
but also people who have been just graduating schools
25:20 → 25:23
in, for example, central or west Western Europe.
25:23 → 25:27
People digital natives, but also people who remember
25:27 → 25:29
Commodore sixty fours. Yes?
25:29 → 25:33
So in order to build products that can be widely
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used by different specific groups of users,
25:36 → 25:41
we consider as a very valuable thing to perform test research.
25:41 → 25:45
This can help you save a lot of assets,
25:45 → 25:49
save a lot of money during the development phase,
25:49 → 25:51
which according to our manager, Maria Borove,
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can one dollar spend on design and
25:56 → 26:00
research can save ten dollars or euros or pounds
26:00 → 26:03
or Polish water spend on development.
26:03 → 26:05
So please keep this in mind.
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And, guys, any ending words from your side?
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Just go and test. It's easier than it ever was. Just do it.
26:14 → 26:16
Yes.
26:16 → 26:19
Yes. Testing is good.
26:19 → 26:22
Getting to know your users is good.
26:22 → 26:25
Building software that is beautiful and useless is not good.
26:25 → 26:28
So, ladies and gentlemen, thank you all.
26:28 → 26:29
Have a great day.
26:29 → 26:32
This was another show coming from Merixstudio.
26:32 → 26:33
It's time to talk.
26:33 → 26:36
Please stay tuned for further episodes. Thank you.
26:36 → 26:38
Have a great day.
26:38 → 26:38
Thank you.
26:38 → 26:40
Thank you very much. See you.



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